Below are the notes and links for the 'Integrating iPads into the Primary Curriculum' training session:
- Compare and contrast the iPad as a learning tool with a laptop / desktop PC
- Consider the challenges of using an iPad, particularly around workflow and assessment and look at a solution for integration with the LPPlus learning platform (and other solutions!)
- Link the use of the iPad to the Wolverhampton eLearner Framework
- Check our basic skills on the iPad and support one another!
- Look at approaches and apps to use on an iPad as a teaching tool
- Have a hands-on experience of the potential of iPad as a tool for digital creativity
- Examine a range of apps for different age groups: Early Years, numeracy, literacy, science.
- Consider two amazing apps that work across the age ranges ...
- Experiment with iPad apps that support the computer science / programming aspects of the new curriculum from Sept. 2014.
- Answer any questions / concerns you may have!
Part 1: Intro
In this first part of the session, we will be looking at an overview of the iPad - what are the differences when compared to a 'traditional' PC?
The iPad vs. PC
iPad Air advert - message of iPad as v. thin, but also of iPad as a tool. The shift in computing from powerful very complex devices (PCs) to simpler, easy to use, mobile devices (smartphones, tablets).
Do laptops dominate lessons? Would you use laptops for 10 minutes in lessons and then put them to one side? Would you use a laptop as a complementary device alongside work on paper? Are the answers the same for an iPad? If not, why not?
List of biggest challenges for the iPad:
The eLearner Framework
- Still under development, but will be online at http://elf.lttonline.net. Ideally scaled for the iPad screen!
Part 2: An iPad skills check - how well do you know the iPad?
Download the PDF of the checklist below - please feel free to use back in school for any sessions / discussions with colleagues:
Part 3: The iPad as a teaching tool
- The iPad is a great teaching tool, even when students do not have access to iPads at all times.
- AirServer to mirror the iPad screen via a laptop (PC software, not iPad software). What are the possible uses for this in AFL, modelling of good work, motivation?
- Stick Picks to select children at random
- The iOS Clock app for keeping track of time and keeping pace up in lessons
- Socrative as a tool for quizzes / assessment but also for involving children in contributing their own objectives / success criteria for a lesson. Note there is a Teacher app and a Student app.
- Keynote (free on all new iPads now) as a presentation tool
- Pages (free on all new iPads now) as a word processing solution
- Apple Maps - including amazing 'fly by' views (including for Wolverhampton)
- AirDrop (built in to iPad) for use in sharing files iPad to iPad
- Skitch for quick annotations of images
- (The 2Simple Build a Profile app)
Part 4: Digital Creativity
- 'Create' as a higher order skill in a revised Bloom's Taxonomy
- Simple, accessible tools to create amazing media - far easier to use than PC equivalents - if they even exist ...
- Popplet as a mindmapping tool
- Puppet Pals HD Director's Cut for role-play
- Morfo Booth 3D Face Booth - make any object / picture speak
- Use of Documents by Readdle to import / export content from / to the Learning Platform
- Book Creator as a fabulous app for creating eBooks.
- iMovie - projects and trailers (free on all new iPads now)
- Stop Motion Studio Pro - stop frame animation
- GarageBand - for music or podcasting
Part 5: A smorgasbord of apps
Early Years / KS1 apps
- Hairy Letters - letter recognition, and letter formation practice
- Little Digits - counting to 10, early arithmetic
- Toca Boca apps - digital 'toys' / role plays
- Splingo - positional language, breaking down complex instructions
- Drawing Pad for art creation. (For KS2, look also at 'Brushes')
- Epic Citadel - explore the citadel as a stimulus to writing
- Interactive Books from Nosy Crow - Three Little Pigs / Cinderella
- Comic Life - create digital comics
- Primary Maths Skills Builders - Reception to Year 3 maths skills practice
- Wipeout Wall Multiplication and Division (also Wipeout Wall Addition / Subtraction)
- Math Party - Competitive maths game, with competition between different ability levels.
- Motion Math HD - Fractions! - fractions, decimals, percentages
- Motion Math Zoom (Pro) - number lines, decimals, negative numbers
- Human Body - explore the human body system-by-system
- Solar Walk - solar system simulator
Part 6: Two Key Apps?
- Tiny Tap - create games / soundboards based on images
- Explain Everything - whiteboard app, but so much more! (My favourite iPad app for education. How might you use this?)
Part 7: Programming / Design
- Beebot apps - directly replicate a real Beebot
- Daisy the Dinosaur - simple programming - make Daisy move / dance
- Hopscotch - mini-Scratch - a nice introduction to
- Cargo Bot - fiendishly addictive
- Move The Turtle - Logo for the iPad (but much more)
- 2DIY - iPad version of the 2Simple app.
- Espresso Coding - Espresso's new web-based coding service, works perfectly on the iPad.
- Foldify - experiment with nets for 3D shapes and decorate them
- 123D Design - create 3D models.
Part 8: Conclusion / Q and A / Evaluation
- Any questions / concerns?
- What do you see as the potential uses for the iPad (or other tablet devices) in your classrooms?
- What are your next steps?
- Completing a session evaluation - feedback form here