Geolocation

A geolocation experience day provides pupils with an adventure using technology! The pupils will develop their team work skills using technology for an interactive treasure hunt using iPads and GPS. This experience can be offered at the Kingswood Centre but also can be created and delivered on your school site (subject to additional time allocation).

Links to Computing outcomes:

  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information (KS2)

21st Century Life skills that are developed:

  • Team work
  • Planning
  • Problem solving
  • Communication
  • Resilience

Digital Music Day

A digital music day will give pupils the opportunity to plan, practise and record digital music using a variety of different software. The day can accommodate many different areas of the curriculum, linked to themes the children are already studying, and can potentially lead to a recording that can be shared online.

Links to Computing outcomes:

  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information (KS2)

21st Century Life skills that are developed:

  • Creativity
  • Planning
  • Communication
  • Problem solving
  • Logical thinking

 


Digital Art  /Photography Day

Using digital cameras and a range of software, pupils will be able to create their own digital artwork and/or photography. This day can be linked to a specific subject area or focussed around a particular artist. Work created at this event can be shared with Wolverhampton Art Gallery and displayed for the public to enjoy.

Links to Computing outcomes:

  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information (KS2)

21st Century Life skills that are developed:

  • Creativity
  • Problem solving

Lego – Vehicle Challenge

The main event! A chance for pupils to experience a day of building and programming challenges accumulating in a medal-winning team. This popular event builds many skills and provides an engaging and competitive experience.

Links to Computing outcomes:

Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts (KS2)

Use sequence, selection, and repetition in programs; work with variables and various forms of input and output (KS2)

Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs (KS2)

21st Century Life skills that are developed:

  • Team work
  • Problem solving
  • Reasoning
  • Planning
  • Communication
  • Resilience